Equinox is a 2D narrative-based, side-scrolling platformer about a small bunny who sets out to restore a fallen moon to the night sky. Players can jump, dash, and dodge their way through a storybook tale, collecting memories and moon shards, battling constellation bosses along the way.

I pitched the original concept and created this game with a 27-person cohort in Open Alpha, a game dev club at USC. 

Roles: Art Lead, Programmer