Winner of the Diversity in Video Games Competition at the Congressional Black Caucus Foundation's 2023 Legislative Conference, sponsored by the Entertainment Software Association. Read more here.
Roles: Programmer, Artist, Designer
Mango Goes to Mewsic School is a 2D rhythm-based RPG. Play as Mango, a young kitten who sets out to learn the principles of four diverse genres—afrobeats, jazz, classical, and kpop—to pursue their dream of going to music school.
This game was created over the course of a semester with co-developer Kaya Cook, a team of six Berklee students, and two usability partners.
As a programmer, I implemented
rhythm game mechanics & loop (dice rolling, score system, metronome, scrolling notes, measure bars, hit effects, corrupt notes, particle effects)
animations for the player, NPCs, and several other assets
audio manager for music & sfx
map layouts & obstacles for two worlds
As an artist, I created all visual assets, including
concept art
player character & NPCS
UI assets (menus, dialogue, health, etc)
environmental/decor assets
character and environmental animations
tilemap
As co-developers, my partner and I were heavily involved in multiple other processes in the creation of this game, including shared roles in
level/map design
narrative
playtesting & collecting metrics
overall production & scheduling
Some tools and methods we used include
a burndown chart
agile development
a game design macro
playtest spreadsheet & questionnaires
A peek at Mango
Character Concept