Shift between the shades to navigate your way through 11 unique platforming puzzles filled with both dexterity and strategy challenges. Each level consists of two shades of maps--both are necessary to complete each level, but only one can be visible at a time. Balance between thinking on your feet and planning ahead to reach the goal!
This game was created for a summer game prototyping class. I led a team of three people to polish the prototype in three weeks.
Roles: Project Lead, Level Designer, Programmer
Specifically, I
programmed map shifting & basic platforming mechanics including wall-jumping & sliding
led team meetings, organized milestones, assigned programming and design tasks, conducted playtests and compiled playtesting notes
designed and implemented 7 levels
A preview
Level Drafts/Sketches